🗺️ Mental Models

How to Build Better Habits in 4 Simple Steps

2 mental models in this chapter

Habit Loop Flowchart

flowchart

Visualizes the four stages of the habit loop: Cue, Craving, Response, and Reward, forming a continuous feedback loop.

Diagram Code

graph TD
    A[Cue] --> B(Craving)
    B --> C{Response}
    C --> D((Reward))
    D --> A
    style A fill:#f9f,stroke:#333,stroke-width:2px
    style B fill:#ccf,stroke:#333,stroke-width:2px
    style C fill:#ccf,stroke:#333,stroke-width:2px
    style D fill:#f9f,stroke:#333,stroke-width:2px

Four Laws of Behavior Change

table

Presents the Four Laws of Behavior Change for creating good habits and breaking bad habits in a tabular format.

Diagram Code

| Law | Good Habit | Bad Habit |
|---|---|---|
| 1st Law (Cue) | Make it Obvious | Make it Invisible |
| 2nd Law (Craving) | Make it Attractive | Make it Unattractive |
| 3rd Law (Response) | Make it Easy | Make it Difficult |
| 4th Law (Reward) | Make it Satisfying | Make it Unsatisfying |